performance checklist AS3

March 25th, 2009 § 0

  • cach bitmaps when possible
  • use correct object types: int and unit instead of Number if possible
  • set mouseEnabled and mouseChildren to fals for items that don’t use mouseevents
  • keep only the objects that you use and when you use them. Assign null when nolonger needed
  • Bitwise math

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