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	<title>westworld: a webmasters best friend &#187; Flash</title>
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		<title>performance checklist AS3</title>
		<link>http://www.westworld.be/a-note-to-self/performance-checklist-as3/</link>
		<comments>http://www.westworld.be/a-note-to-self/performance-checklist-as3/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 10:59:42 +0000</pubDate>
		<dc:creator>westworld</dc:creator>
				<category><![CDATA[PDFlib]]></category>
		<category><![CDATA[a note to self]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[performance]]></category>

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		<description><![CDATA[
cach bitmaps when possible
use correct object types: int and unit instead of Number if possible
set mouseEnabled and mouseChildren to fals for items that don&#8217;t use mouseevents
keep only the objects that you use and when you use them. Assign null when nolonger needed
Bitwise math



No related posts.


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			<content:encoded><![CDATA[<ul>
<li>cach bitmaps when possible</li>
<li>use correct object types: int and unit instead of Number if possible</li>
<li>set mouseEnabled and mouseChildren to fals for items that don&#8217;t use mouseevents</li>
<li>keep only the objects that you use and when you use them. Assign null when nolonger needed</li>
<li><a href="http://lab.polygonal.de/2007/05/10/bitwise-gems-fast-integer-math/" rel="nofollow">Bitwise math</a></li>
</ul>


<p>No related posts.</p>]]></content:encoded>
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