- cach bitmaps when possible
- use correct object types: int and unit instead of Number if possible
- set mouseEnabled and mouseChildren to fals for items that don’t use mouseevents
- keep only the objects that you use and when you use them. Assign null when nolonger needed
- Bitwise math
Tag Archives: AS3
performance checklist AS3
Posted by westworld
on March 25, 2009
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